Display Name = "Cave of Treasures B2F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 69, 2, 6, 2, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([513, 0, 0, 1])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>So this is what we've come for. With this tool, even a storm couldn't sink our ship."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>This is \\ni[513], isn't it. If we tie this to the bow, even a storm won't sink our ship."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 62, 0])
      ShowTextAttributes(["gob_fc1", 0, 0, 2])
      ShowText(["\\n<Gob>Yayyy, pirate treasure geet!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 53, 0])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Lime>We did iiit♪"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([59, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([446, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([868, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeGold([0, 0, 2500])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["2500\\G acquired!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([32, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([261, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([480, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([285, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1288, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([79, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([518, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([31, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([195, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1192, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([175, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The treasure chest was a Mimic!"])
    BattleProcessing([0, 118, false, false])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_nanabi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi>Stop. I am Tamamo's trusted aide, Nanabi."])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi>Beyond this point lies the treasury. I can't let you pass. You are free to leave, but if you wish to continue on..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>That's enough out of you. If you stand in our way, you'll regret it."])
      ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
      ShowText(["\\n<Nanabi>Monster Lord, is that actually you?\nNo, this must be some kind of deception..."])
      ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
      ShowText(["\\n<Nanabi>No matter how similar you look to the Monster Lord, I won't go easy on you. By Tamamo's orders, you shall not pass!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Spare us the rigmarole, you filthy animal. I'll deal with you personally."])
      ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
      ShowText(["\\n<Nanabi>An angel, how unusual...\nBut I won't show you mercy!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>She looks strong...\nBut we can't back down now!"])
    ConditionalBranch([4, 66, 0])
      ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
      ShowText(["\\n<Vanilla>We'll definitely loosee! Uwaahhnnn!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 68, 0])
      ShowTextAttributes(["dragonp_fc1", 5, 0, 2])
      ShowText(["\\n<Papi>It's time to get desperaatee!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    BattleProcessing([0, 125, false, false])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ControlSwitches([2123, 2123, 0])
    ControlVariables([1019, 1019, 0, 0, 4])
    SetEventLocation([21, 0, 34, 16, 4])
    ChangeMapDisplay([1])
    TransferPlayer([0, 70, 33, 17, 8, 2])
    ConditionalBranch([0, 2319, 0])
      ControlSwitches([2055, 2055, 0])
      ShowPicture([6, "80_neris_st01", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([5, "80_nanabi_st04", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
      ShowText(["\\n<Nanabi>Ugh... That power... I didn't think it possible..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>A-amazing! She's so strong..."])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc6", 0, 0, 2])
        ShowText(["\\n<Alice>That skill just now, wasn't it Granberia's?! What's the meaning of this?!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["neris_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese the 17th>There, Nanabi down.\nCome on, don't keep me waiting all day. Isn't it time for you to show yourself?"])
      Empty([])

    Else([])
      ShowPicture([5, "80_nanabi_st04", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
      ShowText(["\\n<Nanabi>What!? How could I be defeated so easily!?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<？？？>Oooh, impressive! Looks like you didn't need my help after all..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Who are you!?"])
      ControlSwitches([2055, 2055, 0])
      ShowPicture([6, "80_neris_st01", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([5, "80_nanabi_st04", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["neris_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese the 17th>Fufu, sorry to interrupt~"])
      ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
      ShowText(["\\n<Nanabi>You...\nYou're Alipheese the 17th, aren't you!?"])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc6", 0, 0, 2])
        ShowText(["\\n<Alice>What!? YOU'RE the 17th!? What are you-"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>YOU are Alipheese the 17th!? What in god's name-"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["neris_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese the 17th>Enough about me...\nLook, here she comes."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    Wait([30])
    ControlSwitches([2056, 2056, 0])
    SetMoveRoute([22, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowPicture([5, "80_tamamo_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>......"])
    SetMoveRoute([26, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Tamamo...\nWhat are you doing here?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>So the leader of the animals finally reveals itself."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>Sorry, you two."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>You became like that as I moved on to the treasury."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Like that? You mean me? What are you even talking about?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>What do you know about my circumstances? Wait, don't tell me you're involved with the Six Ancestors' Great Seal?"])
      Empty([])

    BranchEnd([])
    ShowPicture([6, "80_neris_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_tamamo_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 17th>Give up, she's not really speaking to anyone. She's just an image being replayed."])
    ErasePicture([6])
    ShowPicture([5, "80_tamamo_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>I'll give you a tiny bit of my power."])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>......"])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>Nanabi... It will take me a little longer to return you. Sorry, but I'll have to do it later."])
    ShowPicture([5, "80_nanabi_st04", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_tamamo_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
    ShowText(["\\n<Nanabi>What are you saying, Tamamo? I wasn't sealed or anything..."])
    ErasePicture([6])
    ShowPicture([5, "80_tamamo_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tamamo_fc1", 0, 0, 2])
    ShowText(["\\n<Tamamo>Hum... So you're Luka?\nDefeating Nanabi... You must have some skill."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Eh? I didn't defeat her..."])
    ShowPicture([6, "80_neris_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_tamamo_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 17th>Like I said, there's no point talking to her. Everything this Tamamo says was copy-pasted from another source."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 17th>She can do nothing more than reenact a scene from the parallel world she was copied from. And the one pulling the strings is--"])
    ErasePicture([5])
    ErasePicture([6])
    Wait([30])
    ControlSwitches([2056, 2056, 1])
    SetEventLocation([22, 2, 23, 0, 0])
    ControlSwitches([2029, 2029, 0])
    PlayBGM(["RPG::BGM(@name=\"shirousagi\", @volume=100, @pitch=100)"])
    PlaySE(["RPG::SE(@name=\"mon_tamamo2\", @pitch=100, @volume=100)"])
    SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 0])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 0])"])
    Wait([30])
    ShowPicture([5, "80_sirousagi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Ta-da!"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Eh, I've been found out? She's a copy from the same situation and was doing such an excellent job for a while there."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>You're kidding! That rabbit again?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>That rabbit again!?"])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_nanabi_st04", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_sirousagi_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
    ShowText(["\\n<Nanabi>I can't believe it!\nSo the Tamamo who brought me here was a fake?!"])
    ShowPicture([6, "80_neris_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sirousagi_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 17th>She wasn't a fake, not really. The quality of her magic and power is no different from that of this world's Tamamo."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 17th>She's a parallel world's Tamamo copied to this world."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 17th>Her job was to bring Nanabi here and prevent Luka from getting \\ni[513]. Since she was copied from a very similar situation, it worked quite well."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 17th>In other words, it's just an image reproducing her actions from a parallel world. The White Rabbit has the power to make copies like that."])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>I see, so you're Alice too. It's a real pain having so many Alices around..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>Why on earth did you make a fake Tamamo!? What are you plotting!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Why on earth did you project a fake Tamamo here? What are you plotting?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>History needs to be as close to its original form as possible, you see. And certain someones have been turning it into a huge mess as of late..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>History...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>History... What are you talking about?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>...I told you, right? My role is as a guide. To guide Alice to the correct history... you see."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 17th>Hmm..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>That's why you aren't needed in this world, Alice the 17th. Shall I erase you right here?"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese the 17th>You're going to act personally, adjuster? Isn't the role of the White Rabbit to merely guide?"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Getting rid of you has no danger of creating a paradox. And sooo... Time, stop!"])
    ErasePicture([5])
    ErasePicture([6])
    PlayBGM(["RPG::BGM(@name=\"\", @volume=100, @pitch=100)"])
    PlaySE(["RPG::SE(@name=\"Skill2\", @pitch=100, @volume=80)"])
    TintScreen(["Tone(@red=-100.0, @green=-100.0, @blue=-100.0, @gray=0.0)", 30, true])
    SetMoveRoute([21, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    SetMoveRoute([26, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Time stopped!"])
    SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"mon_tamamo2\\\\\\\", @pitch=100, @volume=100)\\\"])\", \"RPG::MoveCommand(@code=14, @parameters=[0, 0])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"mon_tamamo2\\\", @pitch=100, @volume=100)\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 0])"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Let's end this quiiicklyy."])
    PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=100)"])
    ControlSwitches([2014, 2014, 0])
    SetEventLocation([24, 0, 33, 13, 0])
    Wait([30])
    ShowPicture([5, "ct_nero1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 15, true])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>...Haa!!"])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    ShowPicture([10, "sys_cut", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([5])
    Wait([15])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([10])
    Wait([15])
    SetMoveRoute([23, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>Oww...\nStraaange, time should have stopped, and yet..."])
    ShowPicture([6, "80_nero_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sirousagi_st03", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero>Did you think you were the only one who could manipulate time? Sorry, but tonight you dance with me!"])
    ErasePicture([5])
    ErasePicture([6])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=100)"])
    ControlSwitches([2014, 2014, 1])
    ControlSwitches([2029, 2029, 1])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
    SetMoveRoute([21, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=33, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=33, @parameters=[])"])
    SetMoveRoute([26, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=33, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=33, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"dungeon1\", @volume=100, @pitch=100)"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>The rabbit... disappeared?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>The rabbit... disappeared?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["nanabi_fc1", 3, 0, 2])
    ShowText(["\\n<Nanabi>What just happened...?"])
    ShowPicture([6, "80_neris_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Alipheese the 17th>Wow, what a cringe-worthy line...\nAnnnnnyways, back to where we left off."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Who in the world are you..."])
    ShowPicture([6, "80_neris_st02b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Alipheese the 17th>Hey, Luka..."])
    SetMoveRoute([21, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Alipheese the 17th>Let's go on a date♪"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>...Huh?"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>Whaaa?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>Whaaa?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>Excuse me?!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>W-wait a second! You are Alipheese the 17th, right...?"])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Neris>Alipheese the 17th is too formal and stuffy! Call me by my real name, Neris!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Hey you, Neris or whatever--"])
      ShowPicture([6, "80_neris_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["neris_fc1", 2, 0, 2])
      ShowText(["\\n<Neris>You don't get to use my name!\nI'm not giving you Luka!"])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>W-what...?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>So Neris, what are you--"])
      ShowPicture([6, "80_neris_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["neris_fc1", 2, 0, 2])
      ShowText(["\\n<Neris>You don't get to use my name!\nDamn scummy Goddess!"])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>S-scummy...?!"])
      Empty([])

    BranchEnd([])
    ShowPicture([6, "80_neris_st02b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Neris>Hey Luka, wanna go hang out somewhere? I found a bunch of nice spots in this world for us."])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Neris>Like, a date at Sabasa's oasis would be wonderful. Or how about we go see a play at Grandeur's theater?"])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Neris>Hmm, knowing you, you'd probably prefer Grand Noah's Colosseum. We could take a field trip to the Academy of Magic, too."])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Neris>Or maybe... we can skip the date and get right to the good part. I'm okay with that if you are♪"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>HEY, stop ignoring me! What right do you have to claim yourself as Alipheese the 17th!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
      ShowText(["\\n<Ilias>Cut it out already, Luka is my servant! I demand you reveal your identity and purpose for being here!"])
      Empty([])

    BranchEnd([])
    ShowPicture([6, "80_neris_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris>Hmph, rude demands from the peanut gallery. Let's postpone our date for another time."])
    ShowTextAttributes(["neris_fc1", 1, 0, 2])
    ShowText(["\\n<Neris>See you, Luka! Next time I won't take no for an answer!"])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([6])
    Wait([15])
    PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=100)"])
    ControlSwitches([2055, 2055, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Neris disappeared..."])
    PlayBGM(["RPG::BGM(@name=\"dungeon1\", @volume=100, @pitch=100)"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>What is her deal...\nSo that was Alipheese the 17th, eh."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Just who is that monster?\nAlipheese the 17th, really?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 0, 0, 2])
      ShowText(["\\n<Sonya>For some reason she was really intimate with you... I mean, you haven't met before, right?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>First time I've seen her!"])
      ShowTextAttributes(["sonia_fc3", 0, 0, 2])
      ShowText(["\\n<Sonya>She seemed rather attached to you despite that..."])
      ConditionalBranch([4, 72, 0])
        ShowTextAttributes(["phoenix_fc1", 2, 0, 2])
        ShowText(["\\n<Mini>Very mysterious!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>Still, her abilities were abnormal. What on earth is she..."])
      ShowTextAttributes(["alice_fc5", 3, 0, 2])
      ShowText(["\\n<Alice>I'm also concerned about that rabbit...\nDoes this mean she's adjusting distortions in history...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Her abilities were beyond that of the Four Heavenly Knights... What is she, really..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Also, the White Rabbit. If she's correcting history then... I feel like there's something in my memory about her..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>In any case, the treasury is just ahead. Let's get the item we came for."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>You're right, there's no point wasting time here. Let's quickly finish what we've come for."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>You are right, there's no time to indulge in idle thoughts. Let's complete our objective and leave this place."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 41, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>Parallel worlds... paradox... and correcting history... If we put those pieces together, then..."])
      ConditionalBranch([4, 79, 0])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko>...Kyu?"])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>...My apologies, I was just lost in thought."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It appears there is a tunnel leading outside. Do you want to exit the cave?"])
    ShowChoices([["Stay here", "Exit"], 1])
    When([0, "Stay here"])
      Empty([])

    When([1, "Exit"])
      ControlSwitches([100, 100, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 2, 249, 288, 2, 0])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_nanabi_st03", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
    ShowText(["\\n<Nanabi>I can't believe I was unable to see through the fake Tamamo. I can't show myself to Tamamo after such incompetence."])
    ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
    ShowText(["\\n<Nanabi>I've decided to stay and train in here for a while. I need to discipline myself so as to not be misled next time."])
    ConditionalBranch([4, 106, 0])
      ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
      ShowText(["\\n<Nanabi>How strange, there's another me...\nAre you too an image from a parallel world?"])
      ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
      ShowText(["\\n<Nanabi'>Something like that. As you have guessed, I'm no fake."])
      ShowTextAttributes(["nanabi_fc1", 2, 0, 2])
      ShowText(["\\n<Nanabi>I see, so you're as real as me. Strange times we live in."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_nanabi_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi>By the way, do you need something from me? Perhaps you'd like to challenge me again?"])
    ShowChoices([["I'll pass", "Fight"], 1])
    When([0, "I'll pass"])
      JumpToLabel(["やめる"])
      Empty([])

    When([1, "Fight"])
      ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
      ShowText(["\\n<Nanabi>Once we begin, I won't show you any mercy. You aren't going to regret this, are you?"])
      ShowChoices([["I'll pass", "Fight"], 1])
      When([0, "I'll pass"])
        JumpToLabel(["やめる"])
        Empty([])
      When([1, "Fight"])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi>Understood, I'll take you on with everything I've got. If I lose, I won't object to becoming your servant."])
        ErasePicture([5])
        ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
        ControlSwitches([22, 22, 0])
        CallCommonEvent([10])
        BattleProcessing([0, 125, false, false])
        CallCommonEvent([11])
        ControlSwitches([22, 22, 1])
        ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
        ShowPicture([5, "80_nanabi_st03", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        Script(["gain_medal(3002)"])
        ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
        ShowText(["\\n<Nanabi>What strength... As promised, I will serve you faithfully. I shall train beneath you and polish both my mind and body."])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
        ErasePicture([5])
        SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
        Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
        Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
        Script(["add_actor_ex(106)"])
        PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Nanabi joined the party!"])
        ControlSwitches([2124, 2124, 0])
        Wait([60])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    ChoicesEnd([])
    Label(["やめる"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi>I see... I'll gladly fight against you whenever you're ready. If I lose, I won't object to becoming your servant."])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party uses the circle of healing..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully restored!"])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([36, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
